Chris Maxwell leads an #SPSM chat based on his team’s groundbreaking 2017 #SXSW panel on how #suicide can be addressed in video games, 6/4/17, 9pct.
Here’s a great video about this panel at #AAS17:
Yeah, we know this panel happened a few weeks back…we had originally planned this episode for earlier in the spring, and had to change up the schedule to cover topics that were dominating the national conversation on suicide. But we’re ending #SPSM Season 4 with this cool content: Read more:
Pokemon Go preventing suicides in Japan
Integrating gaming into personalized therapy
Gaming and social connectedness
Mental health benefits of gaming
The relationship between gaming and acquired capability and More on that
We are super lucky that our production team is flexible, and that we’re able to bring this discussion to you this weekend, LIVE here:
And, don’t forget to follow #SPSMSummer fo more content during our production hiatus!